跳到正文

正在自动登录…

← 返回项目列表

blendi-remade/agentcraft

AI辅助编程

AgentCraft 是一个将多智能体编码过程可视化在 Minecraft 世界中的工具,用户通过游戏界面输入目标、查看任务墙、审查代码差异并合并,适用于希望在沉浸式环境中管理 AI 编码任务的开发者。

AI 中文解读 · 根据仓库描述与 README 生成 · 2026/10/14 18:11:01 · 查看原文

Java应用与服务
累计 Stars
870
当前热度
未达当前门槛
仓库创建时间
打开 GitHub ↗

选用指南

AI 根据 README 整理 · 2026/10/14 18:11:01

使用方式

通过启动脚本运行,支持模拟后端(无需 API)和真实代理后端,可在游戏内通过控制台输入目标、与代理交互、审查和合并代码。

查看 README 依据
- A cloud provider supported by the Agent SDK: Amazon Bedrock (`CLAUDE_CODE_USE_BEDROCK=1`), Google Vertex AI (`CLAUDE_CODE_USE_VERTEX=1`) or Microsoft Foundry (`CLAUDE_CODE_USE_FOUNDRY=1`), with that provider's usual credentials. Then: ```powershell git clone https://github.com/blendi-remade/agentcraft cd agentcraft tools\launch.ps1 -Backend sim # try it first: a simulated team, no API usage tools\launch.ps1 -Repo C:\path\to\your\repo # real agents on your repo tools\stop.ps1 # stop everything launch.ps1 started ```
**Console commands.** Plain text starts a new goal. `@name message` talks to an agent. | Command | | |---|---| | `/answer [d4] <n or option> [text]` | Answer an open decision | | `/diff [worktree or @agent]` | Review a worktree's changes | | `/status` | Goal, agents, tasks, decisions and spend | | `/pause @x`, `/resume @x` | Pause an agent, keeping its task | | `/stop @x`, `/spawn @x [task]` | Take an agent off shift, or bring one on | | `/repo add <path>`, `/repos` | Register and list repos | | `/help` | Everything else | <br> ## How it works ```mermaid flowchart LR
部署要求

需要 Windows 10/11、macOS 或 Linux,Java 25,Node 22+,git,以及 Minecraft: Java Edition 副本。使用真实 AI 代理时需 Claude API 密钥或支持的云提供商凭据,或使用 Claude Code 登录。

查看 README 依据
that shows exactly what "Always allow" would cover. - **Clear authorship.** Agents commit as `AgentCraft <Name>`. Only the merge you approve is made as you. <br> ## Quick start **You need:** Windows 10 or 11, macOS, or Linux, Java 25, Node 22+, git, and a copy of Minecraft: Java Edition. **For the real agents** you need Claude API access, either of these: - `ANTHROPIC_API_KEY`: create a key at [console.anthropic.com](https://console.anthropic.com), then `setx ANTHROPIC_API_KEY sk-ant-...` and open a new terminal.
- A cloud provider supported by the Agent SDK: Amazon Bedrock (`CLAUDE_CODE_USE_BEDROCK=1`), Google Vertex AI (`CLAUDE_CODE_USE_VERTEX=1`) or Microsoft Foundry (`CLAUDE_CODE_USE_FOUNDRY=1`), with that provider's usual credentials. Then: ```powershell git clone https://github.com/blendi-remade/agentcraft cd agentcraft tools\launch.ps1 -Backend sim # try it first: a simulated team, no API usage tools\launch.ps1 -Repo C:\path\to\your\repo # real agents on your repo tools\stop.ps1 # stop everything launch.ps1 started ```
已知限制

目前仅支持单人游戏,每个世界一个工作室,且通过开发客户端运行,尚未发布常规模组版本。macOS 仅在 Apple Silicon 上测试,Intel Mac 未测试。

查看 README 依据
the agents need a decision. macOS has been tested on Apple Silicon; Intel Macs are not yet tested. - **Singleplayer,** one studio per world, on **Minecraft 26.3**. - **Run through the development client** (`gradlew runClient`). A regular mod release for normal launchers is planned. Issues and ideas are welcome. <br> ## License [MIT](LICENSE). All art (skins, block textures and UI sprites) is generated by the scripts in `assets-src/` and is covered by the same license. Minecraft is not included: Gradle downloads it from

README

正在加载 README…

收录信息

仓库创建时间
2026/10/3 08:59:54
首次达标收录
2026/10/9 12:11:18
统计更新时间
2026/10/22 19:10:50

按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。

仓库信息

最近推送
2026/10/8 10:19:41
许可证标识
MIT
Fork 数
114
当前状态
未归档

收录记录

按创建时长与累计 Stars 首次收录:小火
首次发现项目