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droogie/ bbhost
bbhost 是一个翻译层,让《血源诅咒》在 Windows 和 Linux 上以原生性能运行,支持高分辨率、宽屏、60帧以上、键鼠操作、在线联机和模组。适合拥有游戏正版拷贝、希望在 PC 上获得增强体验的玩家。
AI 中文解读 · 根据仓库描述与 README 生成 · 2026/10/16 21:26:41 · 查看原文
- 累计 Stars
- 669
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- 仓库创建时间
选用指南
AI 根据 README 整理 · 2026/10/16 21:26:41
- 使用方式
通过图形界面启动,需要提供游戏文件路径和已解密的 1.09 版 eboot.bin。
查看 README 依据
## Getting started 1. Get the game files: a dump of Bloodborne with the 1.09 update copied over it (or kept beside it as `CUSA00900-UPDATE`, the way shadPS4 keeps it), and the 1.09 `eboot.bin` decrypted to an ELF (SHA-256 `941f887a562aae054fac35af8cc8f27cf075f3d4cc2e029fb5ae2a663aaa5ae7`). 2. Download a release for Windows or Linux, or build bbhost yourself. 3. Start `bbhost`. The setup window asks for the two paths, checks them and saves them; press Play. [docs/running.md](docs/running.md) covers the configuration, the controls, saves, logs and troubleshooting. ## Building
- 部署要求
需要拥有《血源诅咒》1.09 更新后的游戏文件及解密后的 eboot.bin。
查看 README 依据
bbhost contains no game code or data. You need your own copy of the game: a dump with the 1.09 update and its decrypted executable. ## Why not emulation The PS4 has an x86-64 CPU, so the game's code does not need to be translated to run on a PC - it needs a place to live. bbhost provides that place: - **The CPU side runs natively.** bbhost loads the game's ELF executable, relocates it, links its imports to its own implementations and starts it. The game's code runs at full speed on the host CPU, with no interpreter or recompiler involved.
- 已知限制
已知问题包括:慢速中毒在60帧时速度加倍;新区域首次加载时可能出现短暂卡顿;约四分之一的首次召唤会失败;AMD RX 580 在 Windows 下可能发生 GPU 挂起。
查看 README 依据
- A new GPU particle system's counter can start uninitialized; bbhost clamps such a dispatch to nothing rather than hang. - Slow poison runs twice as fast at 60 fps. - A new area compiles its pipelines on first sight, which can cause short hitches the first time it is visited. - About one in four first summons fail and have to be repeated. - The cause of a GPU hang reported on an AMD RX 580 (Polaris) under Windows is not yet known. See [docs/rendering.md](docs/rendering.md) for the graphics in detail and [docs/decomp.md](docs/decomp.md) for which game functions have been rewritten.
README
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收录信息
- 仓库创建时间
- 2026/10/7 22:22:17
- 首次达标收录
- 2026/10/9 12:11:09
- 统计更新时间
- 2026/10/22 19:01:19
按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。
模型评估
值得看加权总分 4.2 / 5
由 Jev 模型根据仓库描述与 README 评估,2026/10/16 20:26:24 生成。评分仅供参考,不是代码、安全或许可证审查;热度等级另按创建时长与累计 Stars 计算。
仓库信息
- 最近推送
- 2026/10/22 06:50:02
- 许可证标识
- GPL-3.0
- Fork 数
- 46
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