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NiazMorshed2007/ reanimate
这是一个Claude Code技能,用于逆向工程网站或视频中的动画,生成代码副本,并通过逐帧对比验证动画是否一致。适合希望复制或学习现有动画效果的开发者。
AI 中文解读 · 根据仓库描述与 README 生成 · 2026/10/31 21:51:44 · 查看原文
- 累计 Stars
- 321
- 当前热度
- 1~7 天 · 小火
- 仓库创建时间
选用指南
AI 根据 README 整理 · 2026/10/31 21:51:44
- 使用方式
通过Claude Code中的斜杠命令使用,例如/reanimate指定源和目标。
查看 README 依据
The [skills CLI](https://skills.sh) asks which agents to set up; add `-a claude-code` to skip the question. Then, in Claude Code, say what you want, where it is and where it should go: ```text /reanimate the hero entrance on https://example.com, into components/Hero.tsx /reanimate this loader, 0:03 to 0:05 of ~/Downloads/loader.mov /reanimate the card hover in this gif, match it exactly /reanimate the logo marquee from https://example.com, with our logos and pause on hover ```
- 部署要求
需要Bun 1.1或更高版本,macOS或Linux系统(Windows未测试),首次运行会安装约250MB的ffmpeg和Playwright Chromium,无需API密钥。
查看 README 依据
Needs [Bun](https://bun.sh) 1.1 or later, on macOS or Linux (Windows is untested). The first run installs a static ffmpeg into the skill's folder and Playwright's Chromium into Playwright's usual cache, about 250 MB together. No API keys. Other agents that read `SKILL.md` can install it too, but it has only been tested with Claude Code. ## How it works
- 已知限制
无法直接录制需要登录的页面、YouTube和Loom,物理弹簧效果通过拟合近似而非直接读取,Worker的时钟运行在实时而非虚拟时钟,iframe中的画布需要提供iframe自身的URL。
查看 README 依据
On live stripe.com this recovers the issuing card's four-pass composite, its shaders and constants such as `u_twistFrequencyX = 0.059`. It also records the card's tilt as a curve: −0.174 → 0.262 rad between 33 and 1800 ms on the pointer path. `gl.ts compare` then checks the clone against it channel by channel; the tilt matched within 33 ms and 0.5 % of its range. See [`references/webgl.md`](skills/reanimate/references/webgl.md). ## Limits - Pages behind a login, YouTube and Loom can't be recorded directly; hand it a screen recording.
- Physics springs are fitted from their overshoot and settle time, not read from the source. - Workers are seeded and traced, but their own clocks run in real time. Canvases inside iframes need the iframe's own URL. - When a clone can't reproduce the reference's random generator, particles are compared with a blurred mismatch (density, colour, motion) instead of dot by dot. - `--gpu hardware` uses the real GPU (macOS: Metal; Linux: Vulkan, untested). The default, SwiftShader, is slower but gives the same pixels on every machine.
README
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收录信息
- 仓库创建时间
- 2026/10/29 14:20:59
- 首次达标收录
- 2026/10/31 21:47:12
- 统计更新时间
- 2026/10/31 22:56:17
按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。
模型评估
值得看加权总分 4.0 / 5
由 Jev 模型根据仓库描述与 README 评估,2026/10/31 21:47:12 生成。评分仅供参考,不是代码、安全或许可证审查;热度等级另按创建时长与累计 Stars 计算。
仓库信息
- 最近推送
- 2026/10/31 20:49:35
- 许可证标识
- MIT
- Fork 数
- 28
- 当前状态
- 未归档
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