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0x2593/Eden-NS2

游戏模拟

这是一个基于Eden的Nintendo Switch模拟器分支,专门用于运行Nintendo Switch 2游戏,面向希望在自己的设备上体验NS2游戏的玩家。

AI 中文解读 · 根据仓库描述与 README 生成 · 2026/10/30 13:51:23 · 查看原文

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选用指南

AI 根据 README 整理 · 2026/10/30 13:51:23

使用方式

通过命令行运行游戏,例如使用 `build/bin/eden -g "<dump>/updates/<version>/exefs/main"` 加载游戏。

查看 README 依据
VulkanMemoryAllocator, ...), add the matching `-D<name>_FORCE_BUNDLED=ON` flag from the Windows command above. 3. The binary is `build/bin/eden`; no DLL copying is needed. ## Running Use your own dumped games, keys and firmware. Load a game from its extracted dump (the `romfs` folder next to `exefs` is found automatically): ```sh build/bin/eden -g "<dump>/updates/<version>/exefs/main" ``` Recommended settings: Vulkan, 12 GB memory layout, multi-core CPU. ## Licence GPL-3.0-or-later, like Eden (see [LICENSE.txt](LICENSE.txt)). Not affiliated with the Eden project
部署要求

需要自行准备游戏、密钥和固件;推荐使用Vulkan、12GB内存布局和多核CPU。

查看 README 依据
VulkanMemoryAllocator, ...), add the matching `-D<name>_FORCE_BUNDLED=ON` flag from the Windows command above. 3. The binary is `build/bin/eden`; no DLL copying is needed. ## Running Use your own dumped games, keys and firmware. Load a game from its extracted dump (the `romfs` folder next to `exefs` is found automatically): ```sh build/bin/eden -g "<dump>/updates/<version>/exefs/main" ``` Recommended settings: Vulkan, 12 GB memory layout, multi-core CPU. ## Licence GPL-3.0-or-later, like Eden (see [LICENSE.txt](LICENSE.txt)). Not affiliated with the Eden project
已知限制

部分游戏存在已知问题,如Donkey Kong Bananza的某些可破坏地形显示为黑色块,Mario Kart World首次运行编译着色器需数分钟,且部分几何体缺失。

查看 README 依据
- **Donkey Kong Bananza:** some destructible terrain is drawn as black patches. - **Mario Kart World:** the first run compiles shaders for several minutes on the loading map. On GPUs with less than 8 GB of video memory, set ASTC recompression to BC3 for it. Some geometry (task/mesh shaders) is missing. ## Building (Windows, MSYS2 MINGW64) 1. Install [MSYS2](https://www.msys2.org) and, in a **MINGW64** shell, install the MinGW toolchain, CMake, Ninja, Qt 6, FFmpeg, SDL3, Boost, OpenSSL and the Vulkan headers, plus git and autotools

README

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收录信息

仓库创建时间
2026/10/29 16:14:39
首次达标收录
2026/10/30 13:46:44
统计更新时间
2026/10/31 09:31:00

按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。

仓库信息

最近推送
2026/10/31 07:57:50
许可证标识
GPL-3.0
Fork 数
25
当前状态
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