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mstlvc/ Radiance
Radiance 是一款 Windows 上的显示器色彩与画面控制工具,提供数字振动、色彩调整、准星覆盖、显示器设置等功能,全部本地运行,无需账户。适合追求精准显示效果的游戏玩家和色彩工作者。
AI 中文解读 · 根据仓库描述与 README 生成 · 2026/10/30 02:22:21 · 查看原文
- 累计 Stars
- 61
- 当前热度
- 1 天内 · 小火
- 仓库创建时间
选用指南
AI 根据 README 整理 · 2026/10/30 02:22:21
- 使用方式
通过图形界面操作,也提供命令行参数用于生成诊断报告、测试 Discord 等。
查看 README 依据
## Requirements - Windows 10 or 11, x64 - .NET 8 (or use the self-contained publish below) - An NVIDIA GPU for digital vibrance; the rest works on any GPU ## Build ```bash dotnet build Radiance.slnx -c Release ``` ### Self-contained single file ```bash dotnet publish src/Radiance/Radiance.csproj -c Release -r win-x64 --self-contained true \ -p:PublishSingleFile=true -p:EnableCompressionInSingleFile=false -p:DebugType=none ``` ## Command line ``` Radiance.exe --report write a diagnostics zip to the Desktop and exit Radiance.exe --shared list shared presets
Radiance.exe --screenshot save a colour-baked screenshot and exit Radiance.exe --discord test the Discord pipe and print the result Radiance.exe --gpu report NVIDIA availability, display count and current vibrance Radiance.exe --monitors list physical monitors, DDC/CI support and HDR state Radiance.exe --audio print the current master volume ``` ## Configuration Everything is local, in `%APPDATA%\Radiance\`: - `settings.json` – colour state, theme, hotkeys, crosshair, customizations - `profiles.json` – saved looks - `games.json` – game-to-profile bindings
- 部署要求
需要 Windows 10 或 11 x64,.NET 8(或使用自包含发布版),数字振动功能需要 NVIDIA GPU,其他功能支持任意 GPU。
查看 README 依据
## Requirements - Windows 10 or 11, x64 - .NET 8 (or use the self-contained publish below) - An NVIDIA GPU for digital vibrance; the rest works on any GPU ## Build ```bash dotnet build Radiance.slnx -c Release ``` ### Self-contained single file ```bash dotnet publish src/Radiance/Radiance.csproj -c Release -r win-x64 --self-contained true \ -p:PublishSingleFile=true -p:EnableCompressionInSingleFile=false -p:DebugType=none ``` ## Command line ``` Radiance.exe --report write a diagnostics zip to the Desktop and exit Radiance.exe --shared list shared presets
- 已知限制
数字振动仅适用于 NVIDIA GPU;某些 HDR 显示器可能忽略 gamma 设置;D3D11 覆盖层有崩溃导致屏幕颜色偏移的风险,但提供了安全防护。
查看 README 依据
OnboardingForm.cs first-run welcome Pages/ one file per screen ``` ## Notes on the colour pipeline Digital vibrance is written per display with `SetDVCLevelEx`; 50 is the driver default and 100 is maximum, so saturation scales the driver value (saturation 150 at vibrance 60 writes 90). The tone controls build a 256-entry ramp and push it with `SetDeviceGammaRamp`, which some HDR displays ignore. ## Safety around the per-pixel overlay The D3D11 overlay replaces what you see, so a crash while it is running could leave the screen colour-shifted. Three guards exist:
- a marker file is written while it runs; an unclean exit disables it on next start - a test hook (`RADIANCE_SHADER_TEST=1`) is capped at 120 seconds - the tray menu has **Turn off per-pixel colour** ## Licence MIT – see [LICENSE](LICENSE). `libs/NvAPIWrapper.dll` is the [NvAPIWrapper](https://github.com/falahati/NvAPIWrapper) managed wrapper for NVIDIA's NVAPI (MIT).
README
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收录信息
- 仓库创建时间
- 2026/10/29 18:01:07
- 首次达标收录
- 2026/10/30 02:16:17
- 统计更新时间
- 2026/10/30 02:41:34
按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。
模型评估
值得看加权总分 4.0 / 5
由 Jev 模型根据仓库描述与 README 评估,2026/10/30 02:16:17 生成。评分仅供参考,不是代码、安全或许可证审查;热度等级另按创建时长与累计 Stars 计算。
仓库信息
- 最近推送
- 2026/10/30 01:42:14
- 许可证标识
- MIT
- Fork 数
- 16
- 当前状态
- 未归档
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