正在自动登录…
alla2001/ material-painter
Material Painter 是一款面向游戏和影视资产制作的 PBR 纹理绘制工具,支持图层、智能材质、遮罩、网格贴图烘焙、节点图材质设计以及自定义 WGSL 着色器,并提供多种引擎导出预设。
AI 中文解读 · 根据仓库描述与 README 生成 · 2026/11/2 06:36:39 · 查看原文
- 累计 Stars
- 52
- 当前热度
- 未达当前门槛
- 仓库创建时间
选用指南
AI 根据 README 整理 · 2026/11/2 06:36:39
- 适用场景
适用于为游戏或影视资产绘制 PBR 纹理、烘焙网格贴图、设计节点材质,并导出到 Unreal、Unity、Godot 等引擎。
查看 README 依据
<a href="https://discord.gg/TqKD5xKp7Y"><img src="https://img.shields.io/badge/Discord-Join-5865F2?style=for-the-badge&logo=discord&logoColor=white" alt="Join the Discord" height="36"></a> </p> <p align="center"><b>Material Painter is free and open source. If it saves you time, <a href="https://ko-fi.com/allaeddinerakik">buy me a coffee on Ko-fi</a> to keep it going.</b></p> A fast, lightweight PBR texture painter for game and film assets: paint materials onto 3D models with layers, smart materials and masks, bake mesh maps, build materials in a node graph and write your own node shaders.
- **Material Designer**: a node graph of tileable textures that drives fill layers and masks, with live previews and a 3D view of the result. - **Shader Maker**: write custom nodes in WGSL with syntax highlighting, a live preview and compiler errors pointing at your lines. - **Export**: presets for Unreal, Unity (URP, HDRP, Built-in), Godot, glTF, Roblox and Blender, or your own channel packing; PNG, TIFF, TGA, JPEG and EXR at 8, 16 or 32 bits. - **Preview shaders**: build the 3D view's look as a node graph (toon,
- 使用方式
提供 Windows 安装包或压缩包、Linux tarball,解压后运行可执行文件;也可从源码编译。
查看 README 依据
all free; donations on [Ko-fi](https://ko-fi.com/allaeddinerakik) fund development. - **Windows**: the installer, or the zip to unpack and run. - **Linux**: the tarball. Unpack it, run `./material-painter`, and optionally `./install.sh` to add it to your app menu. **Requirements**: 64-bit Windows 10 or 11, or Linux (x64, glibc 2.35 or newer: Ubuntu 22.04, Fedora 36, Debian 12 and later), and a GPU with DirectX 12 or Vulkan support (most cards from 2016 on). 8 GB of video memory is comfortable for 4K texture sets. ## Building from source Install [Rust](https://rustup.rs) (stable), then:
```sh git clone https://github.com/alla2001/material-painter cd material-painter cargo run --release ``` `cargo test` runs the unit tests. The GPU tests render offscreen (no window) and write images to `target/bake_test/`: ```sh cargo test --bin material_painter -- --ignored --test-threads 1 ``` ## Community Questions, renders and shared materials: join the [Discord](https://discord.gg/TqKD5xKp7Y). Bugs and feature requests are welcome there or as [GitHub issues](https://github.com/alla2001/material-painter/issues).
- 部署要求
需要 64 位 Windows 10/11 或 Linux(x64,glibc 2.35+),GPU 支持 DirectX 12 或 Vulkan,建议 8GB 显存以流畅处理 4K 纹理。
查看 README 依据
all free; donations on [Ko-fi](https://ko-fi.com/allaeddinerakik) fund development. - **Windows**: the installer, or the zip to unpack and run. - **Linux**: the tarball. Unpack it, run `./material-painter`, and optionally `./install.sh` to add it to your app menu. **Requirements**: 64-bit Windows 10 or 11, or Linux (x64, glibc 2.35 or newer: Ubuntu 22.04, Fedora 36, Debian 12 and later), and a GPU with DirectX 12 or Vulkan support (most cards from 2016 on). 8 GB of video memory is comfortable for 4K texture sets. ## Building from source Install [Rust](https://rustup.rs) (stable), then:
- 已知限制
作者标注为早期访问版本,功能可用但可能存在粗糙之处,欢迎报告问题。
查看 README 依据
 > **Early access.** Material Painter works and is in daily use, but it is > young: expect rough edges, and please report what you find. ## Features - **Material Paint**: a layer stack with paint, fill and folder layers, blend modes and opacity; brushes with tips, grain, pen pressure, stabilizer, symmetry and screen, surface or UV projection; polygon fill by triangle, quad, loose part, object or UV island. - **Smart materials and masks**: dozens of ready-made materials, smart mask
README
正在加载 README…
收录信息
- 仓库创建时间
- 2026/11/1 07:03:35
- 首次达标收录
- 2026/11/2 06:32:00
- 统计更新时间
- 2026/11/2 07:31:07
按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。
模型评估
值得看加权总分 4.0 / 5
由 Jev 模型根据仓库描述与 README 评估,2026/11/2 06:32:00 生成。评分仅供参考,不是代码、安全或许可证审查;热度等级另按创建时长与累计 Stars 计算。
仓库信息
- 最近推送
- 2026/11/2 04:06:10
- 许可证标识
- GPL-3.0
- Fork 数
- 4
- 当前状态
- 未归档
收录记录
按创建时长与累计 Stars 首次收录:小火
首次发现项目