跳到正文

正在自动登录…

← 返回项目列表

YaibaKamikaze/IzunaRecomp

游戏运行

这是一个将Xbox 360版《忍者龙剑传2》静态重编译为Windows原生运行的游戏项目,使用Vulkan渲染,无需模拟器。适合拥有该游戏正版副本、希望在PC上以更高分辨率和帧率游玩的玩家。

AI 中文解读 · 根据仓库描述与 README 生成 · 2026/11/4 17:22:35 · 查看原文

普通C++应用与服务
累计 Stars
53
当前热度
1 天内 · 小火
仓库创建时间
打开 GitHub ↗

选用指南

AI 根据 README 整理 · 2026/11/4 17:22:35

使用方式

下载并解压后运行ng2.exe,首次启动需指定游戏文件夹,并会编译着色器。

查看 README 依据
| **1** | **Your own copy of Ninja Gaiden II for Xbox 360**, extracted to a folder containing `default.xex` | Nothing works without it. | | **2** | **Windows 10 or 11, 64-bit** | | | **3** | **A GPU with Vulkan** — NVIDIA GTX 900 / AMD RX 400 / Intel Arc or newer, with an up-to-date driver | | Nothing else needs installing (no Visual C++ Redistributable). ## Getting started 1. Download `IzunaRecomp-<version>-windows.zip` from [Releases](../../releases) and unzip it anywhere. 2. Run `ng2.exe`. The hub asks for your game folder (the one with `default.xex`); it is remembered.
3. **START GAME.** The first start takes longer: IzunaRecomp reads the game's shaders from your copy and compiles them for your GPU (a progress bar shows how far along it is). They are kept in `%LOCALAPPDATA%\IzunaRecomp\shaders`, so later starts skip this. `ng2.exe` is built for processors with AVX2 (Intel since 2013, every AMD Ryzen); `ng2-compat.exe` is the same game for older processors, and `ng2.exe` starts it by itself when needed. Keep both in the folder. The `README.txt` in the release has the controls and the settings in detail. ## What's in it
部署要求

需要Windows 10或11 64位,支持Vulkan的GPU(NVIDIA GTX 900 / AMD RX 400 / Intel Arc或更新),以及自己的Xbox 360版《忍者龙剑传2》游戏文件(含default.xex)。

查看 README 依据
| **1** | **Your own copy of Ninja Gaiden II for Xbox 360**, extracted to a folder containing `default.xex` | Nothing works without it. | | **2** | **Windows 10 or 11, 64-bit** | | | **3** | **A GPU with Vulkan** — NVIDIA GTX 900 / AMD RX 400 / Intel Arc or newer, with an up-to-date driver | | Nothing else needs installing (no Visual C++ Redistributable). ## Getting started 1. Download `IzunaRecomp-<version>-windows.zip` from [Releases](../../releases) and unzip it anywhere. 2. Run `ng2.exe`. The hub asks for your game folder (the one with `default.xex`); it is remembered.
已知限制

目前仅支持Windows;部分模型部件可能缺失,某些玻璃反射和发光效果异常,偶尔会出现卡顿。

查看 README 依据
script mods, and hooks on any of the game's functions. See [docs/MODDING.md](docs/MODDING.md); examples are in [examples/mods](examples/mods). - **Steadiness** — threaded command recording, pipelines linked from per-shader parts, asynchronous file reads off the game's main thread, crash minidumps, and a Logging switch (Settings › Developer) that turns all logging off. ## Known issues - Parts of some models (Sonia's back) can be missing. - Glass reflections and glows in places (the tower in chapter 1) look off. - There's occasional hitches and stutters, these will be improved upon.
- Windows only for now. The tree also builds for the PS5, but that build is not released. Report anything else through issues, with the `logs` folder from beside `ng2.exe` (the newest `ng2_*.log`, and a `crash-*.dmp` if there is one). ## Building from source See [docs/BUILDING.md](docs/BUILDING.md). In short: the ReXGlue SDK is fetched and patched by `tools/setup_sdk.sh`, the game's code is recompiled from **your own** `default.xex` (never committed — `generated/` is reproducible from it), and the Windows build is cross-compiled from Linux with Clang against the

README

正在加载 README…

收录信息

仓库创建时间
2026/11/3 21:14:35
首次达标收录
2026/11/4 17:16:38
统计更新时间
2026/11/4 19:16:59

按创建时长与累计 Stars 判断等级。首次达标收录后,即使未达当前门槛仍保留;累计 Stars 和仓库状态会定期更新。确认只有 README 及辅助文件的仓库会停止公开。

模型评估

普通加权总分 3.8 / 5

新颖度
3.8
实用价值
4.0
成熟度
4.0
实质含量
3.4

由 Jev 模型根据仓库描述与 README 评估,2026/11/4 17:16:38 生成。评分仅供参考,不是代码、安全或许可证审查;热度等级另按创建时长与累计 Stars 计算。

仓库信息

最近推送
2026/11/4 15:39:20
许可证标识
MIT
Fork 数
1
当前状态
未归档

收录记录

按创建时长与累计 Stars 首次收录:小火
首次发现项目